Unfortunately, I don't remember how many points my characters are supposed to have, because I have done this a few times before I noticed it was happening. There is gonna be a new polymorph skill called metronome, and it gives you a random skill from any skill set, 10 chance for each, and the cool thing about it is that there is a 70 chance normal skill (not source consuming), 15 chance 1 source skill (such as Summon Fire Slug), 10 chance 2 source skill (such as forced exchange or closed. The kicker is that this can be done an arbitrary number of times, by taking away Polymorph points down to zero, exiting the mirror and doing it again (I also show this in the video). The place for in-depth discussions, arguments and dissections of Divinity - Original Sin 2. Doing this just gives you more and more points. All the latest about Divinity - Original Sin 2. (See 1:12 and 1:39 for comparison)Īlso I didn't record this, but it also does not matter whether or not you spend the points/keep it in the pool. Effect: Resets all cooldowns and removes Burning. It also does not matter whether or not you spend the points inside, or outside the mirror. The Skin Graft skill is one of the many Abilities and Skills found in Divinity: Original Sin 2. For example, you can grow wings and fly over surfaces, and then chain that with the Flight skill for longer distance flight. Polymorphs are inspired by nature and their magic takes some of the best and worst aspects of other creatures and puts them to combat use. Removing polymorph only takes away one, so effectively the extra point is permanent. Polymorph Skills in Divinity: Original Sin 2 are located on this page. Here's a video clip of the bug: https:/ / watch?v=lMwFQCR4baMĮssentially I'm demonstrating the fact that I have no mods installed, and that I am getting two times the attributes. No mods installed, and I am not using any of Larian's gift box mods. I am playing on PC (Steam), Definitive edition.
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